A battle-hardened soldier with a guilt complex. An emotional cripple with augmented vision. A homeless fugitive with experimental code in her head. All running from KillDrones & Reality Fractures in a war-torn hellscape… Carrying a magical psychic baby in a jar.
Join us for episode 1 of “Night Trippers” — the premiere episode of our DayTrippers campaign season 4 — only on LegendsOfTabletop!
The Artifacts of Horror Jam is a vast collaborative project to create a solo tabletop journaling game. In playing the game, you will be investigating mysterious events that have transformed the city into a ghost town. The main prop for this ludic investiogation will be an archive — a collection of artifacts — made by a previous investigator, now mysteriously disappeared.
Each participant in the jam is creating one or more of these artifacts, inspired by a series of omens written by the project creators (mine is the one shown here).
All of the artifact entries, as well as the original omens, will be gathered into book form to make the solo game.
The Artifacts of Horror jam was conceived on The Lost Bay server by Alfred Valley | Archaeomancer/Neonrelic | Christian Platzer | Iko | Goblin Archives | Marx of High Water | Peter Eijk | Philip Jensen | STATIONS and a bunch of other fine folks. You can track the project and learn more here: https://itch.io/jam/artifacts-of-horror-jam
It’s your rookie mission to space. What could possibly go wrong?
FAR ABOVE THE WORLD is a one-shot roleplaying adventure by Tod Foley, free for all patrons and members of the As If Collective. Join up at http://patreon.com/asif to receive this and other CORE downloads.
In the late 23rd century, the planet Bogg was discovered quite by accident when a hypershunt failed to reach its intended destination and a group of 3,000 human colonists was stranded there without any means of returning to Earth – a planet they have long since forgotten.
Three millennia have passed since planetfall.
The intervening centuries were dark times during which the colonists and their descendants acquainted themselves with their surroundings generation after generation, learning to survive in this harsh setting, adapting to their surroundings, and eventually forgetting completely about their original home planet. The science and technology they brought with them has mostly been forgotten or destroyed. Their DNA has adapted to local conditions over time, and genetic drift has resulted in three distinct sub-races who share the planet with a variety of xeno-life forms, and remain entirely ignorant of their galactic history.
A far-flung world for your science fiction or alternity roleplaying sessions, suitable for one-shot adventures or extended campaigns, BOGG is the latest system-agnostic setting for science fiction RPGs from As If Productions.
NOW AVAILABLE AT: Amazon (Kindle or Paperback) DrivethruRPG (PDF or Paperback) Itch (PDF)
Come with us into the weeds of CORE History on LegendsOfTabletop, featuring such topics as CORE Design Philosophy, Hybrid Systems, Universal Mechanics, Minimal Scales, Experiential Narrativism, Emergent Story, Psychic Content, Fruitful Voids, Horizontal versus Vertical Control, and more!