Tod Foley

Words & Worlds

Now available from As If Books:

Golden Age Adventures

THE FUTURE AIN'T WHAT IT USED TO BE! DayTrippers Golden Age Adventures is now available in paperback, hardback, or PDF format for your science fiction campaigns! GOLDEN AGE ADVENTURES is an anthology of 16 roleplaying adventures based on "Golden Age" stories...

Watch the World Die

Watch the World Die is a collaborative narrative game allowing any number of players to create their own custom apocalypse. There are no winners, and everybody loses. Get ready to ruin everything. Are you planning a post-apocalyptic campaign? WTWD can help...

BOGG

In the late 23rd century, the planet Bogg was discovered quite by accident when a hypershunt failed to reach its intended destination and a group of 3,000 human colonists was stranded there without any means of returning to Earth – a planet they have long...

Luminarium Two: Bright Manifest

Who would you hurt to achieve justice? Former war hero Jenna Ridley, seeking a new rebellion Intergalactic fugitive Trevor McVee, out to avenge his father's murder Shape-shifting killer Windicott Ames, fearful he'll never find peace As their dark paths lead...

UnNatural – A CORE World of Supernatural Adventure

Monsters, ghosts and demons are all real. You know this, because you kill them. Most people have no idea any of this is going on, and you like it that way. Let them sleep peacefully. You're the exception. The oddball. The watcher. The hunter. Fortunately,...

DayTrippers Open-Source Rules

Released under Creative Commons, this is an open-source version of the DayTrippers RPG rules for customization. NOW AVAILABLE AT: DrivethruRPG

Pocket Things

Pocket Things is a silly little storygame for people with pockets, and things in them. Guest appearances by Chuck Norris possible, but not guaranteed. NOW AVAILABLE AT: DrivethruRPG Itch.io

UbiquiCity 2: UnderCurrents

Beneath the smartglass towers, hovering drones and digital advertisements of Union City's corporate elite, life on the streets follows its own cyber-organic rhythms... » Powerful corporations fight wars through proxies, and digital reality is the battlefield...

UbiquiCity: Tales of the Fractopian Future

Nine authors collaborate to build a “Smart City” of the first world 100 years in the future, examining the results of projected modern trends such as ubiquitous computing, artificial intelligence, augmented reality, biotech, anti-aging and green technologies...

Liquid Hitler

Austin Peck is a jacked-up super-cop who shot to the top of the precinct at a young age. But Austin's got a secret: he's tapped into worlds beyond our reality, driven by psychoactive drugs that allow him to mentally sort through infinite timeline variables,...

Under the As If imprint, I write, edit and publish fiction (mostly of the speculative variety) and games (mostly of the roleplaying variety).

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Original Content

Fiction, nonfiction, technical articles, website content and marketing copy for the small and weird

Editorial Services

Proofreading, Copy Editing, Line Editing and Developmental Editing for works of fiction

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Information Architecture

Organization of content for optimal concision and understanding, on the web or in print

Publishing Services

Preparation of your manuscript for publication in both print and electronic formats

Game Consultation

In-depth analysis and suggestions for improvement of game rules and organization

Documentation

Concise and comprehensive manuals and guides for your software or group activity

As If Websites

A surreal science-fiction reality-hopping roleplaying game

DayTrippersRPG.com

A directory of indie RPGs and storygames

Fictioneers.net

A collaborative anthology set in a fractopian world

UbiquiCity.com

A vision of the future, not utopian or dystopian, but fractured

ThisIsFractopia.com

Associated Writers

Books & Games

Writing/Editing Credits

Cups of Coffee

Random Testimonial:

“Tod has been a wonder to work with. I was a little worried about how my manuscript would read and the work required to fix it, but he made the experience painless. He was honest, pointed out my weak points and the areas that needed rewrites, but his enthusiasm and encouragement made all the difference. I was kept involved in the process through updates, and he was always quick to answer any questions I had. I look forward to working with him again in the future. I couldn’t be happier with how my manuscript turned out under his guidance.”

— D. M. Dore
Sometimes I Write About Writing

Character Descriptions: KISS

This topic comes up a lot in the social media writers' groups, so let's talk about it a little bit. Over-described characters tend to be a mark of a novice writer (or a jaded pro adding wordcount to drive up the price). But let's be honest here. The more skill you...

Happy Little Screams – Podcast Appearance

Happy Little Screams – Podcast Appearance

I hung out with the Happy Little Screamers recently, and we taped it. In this hour-long convo we drifted over a range of topics including game design theory, RPG rules & settings, fractopian fiction, cyberpunk, post-cyberpunk, anachronistic stone-soup omnipunk,...

Cyberpunk & Tabletop Gaming

Cyberpunk & Tabletop Gaming

In December 2020 I was invited by Lev Lafayette to speak at the "Year of the Stainless Steel Rat" conference on Cyberpunk. My special area of expertise, of course, was tabletop roleplaying games. In my address I traced the history of the genre as it intersected with...

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