Tod Foley

Words & Worlds

Now available from As If Books:

Black Hole Run – a DayTrippers Adventure

The PCs travel to the survey station Perdurabo: a mobile space laboratory in orbit around a stellar black hole. Their mission is to perform a series of temporal resistance experiments just outside the Event Horizon – a dangerously near approach that has...

UbiquiCity 2: UnderCurrents

Beneath the smartglass towers, hovering drones and digital advertisements of Union City's corporate elite, life on the streets follows its own cyber-organic rhythms... » Powerful corporations fight wars through proxies, and digital reality is the battlefield...

DayTrippers Core Rules

Inspired by the surrealistic science fiction of Moebius, Moorcock, Rucker, Weinbaum, Heinlein, Vance, and other masters of weirdness, the DayTrippers system can be used for either "GM-Lite" collaborative play or heavily-prepped campaigns. The system uses d6s...

Watch the World Die

Watch the World Die is a collaborative narrative game allowing any number of players to create their own custom apocalypse. There are no winners, and everybody loses. Get ready to ruin everything. Are you planning a post-apocalyptic campaign? WTWD can help...

Luminarium Two: Bright Manifest

Who would you hurt to achieve justice? Former war hero Jenna Ridley, seeking a new rebellion Intergalactic fugitive Trevor McVee, out to avenge his father's murder Shape-shifting killer Windicott Ames, fearful he'll never find peace As their dark paths lead...

UbiquiCity: Tales of the Fractopian Future

Nine authors collaborate to build a “Smart City” of the first world 100 years in the future, examining the results of projected modern trends such as ubiquitous computing, artificial intelligence, augmented reality, biotech, anti-aging and green technologies...

Other Borders

There are borders everyone sees: the looming fence with its sporadic observation platforms, the tags claiming this block or that in the name of a local gang or drug cartel, and the wrought-iron fences surrounding gated communities. There are borders that are...

CORE Micro – Built to be Hacked

CORE MICRO is a hybrid roleplaying game engine: it uses traditional RPG concepts & narrativist techniques for character-driven emergent story. The design focuses on simplicity, speed, and improvization. Everything is on the same scale. All actions use a...

DayTrippers Open-Source Rules

Released under Creative Commons, this is an open-source version of the DayTrippers RPG rules for customization. NOW AVAILABLE AT: DrivethruRPG

Luminarium One: Dark Evasion

How far would you go to get what you want? Pursuing the justice they desire, three desperate people from very different backgrounds find themselves on dark paths of their own making. As their lives become mysteriously intertwined... » Rogue spy Trevor McVee,...

Under the As If imprint, I write, edit and publish fiction (mostly of the speculative variety) and games (mostly of the roleplaying variety).

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Original Content

Fiction, nonfiction, technical articles, website content and marketing copy for the small and weird

Editorial Services

Proofreading, Copy Editing, Line Editing and Developmental Editing for works of fiction

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Information Architecture

Organization of content for optimal concision and understanding, on the web or in print

Publishing Services

Preparation of your manuscript for publication in both print and electronic formats

Game Consultation

In-depth analysis and suggestions for improvement of game rules and organization

Documentation

Concise and comprehensive manuals and guides for your software or group activity

As If Websites

A surreal science-fiction reality-hopping roleplaying game

DayTrippersRPG.com

A directory of indie RPGs and storygames

Fictioneers.net

A collaborative anthology set in a fractopian world

UbiquiCity.com

A vision of the future, not utopian or dystopian, but fractured

ThisIsFractopia.com

Associated Writers

Books & Games

Writing/Editing Credits

Cups of Coffee

Random Testimonial:

“Tod Foley’s guidance and attention to detail helped me to tell a far better story than I would have without his service.”

— Adrian McCauley
Sometimes I Write About Writing
What is the CORE RPG System

What is the CORE RPG System

Come with us into the weeds of CORE History on LegendsOfTabletop, featuring such topics as CORE Design Philosophy, Hybrid Systems, Universal Mechanics, Minimal Scales, Experiential Narrativism, Emergent Story, Psychic Content, Fruitful Voids, Horizontal versus...

Character Descriptions: KISS

This topic comes up a lot in the social media writers' groups, so let's talk about it a little bit. Over-described characters tend to be a mark of a novice writer (or a jaded pro adding wordcount to drive up the price). But let's be honest here. The more skill you...

Happy Little Screams – Podcast Appearance

Happy Little Screams – Podcast Appearance

I hung out with the Happy Little Screamers recently, and we taped it. In this hour-long convo we drifted over a range of topics including game design theory, RPG rules & settings, fractopian fiction, cyberpunk, post-cyberpunk, anachronistic stone-soup omnipunk,...

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