BOGG

BOGG

In the late 23rd century, the planet Bogg was discovered quite by accident when a hypershunt failed to reach its intended destination and a group of 3,000 human colonists was stranded there without any means of returning to Earth – a planet they have long since forgotten.

Three millennia have passed since planetfall.

The intervening centuries were dark times during which the colonists and their descendants acquainted themselves with their surroundings generation after generation, learning to survive in this harsh setting, adapting to their surroundings, and eventually forgetting completely about their original home planet. The science and technology they brought with them has mostly been forgotten or destroyed. Their DNA has adapted to local conditions over time, and genetic drift has resulted in three distinct sub-races who share the planet with a variety of xeno-life forms, and remain entirely ignorant of their galactic history.

A far-flung world for your science fiction or alternity roleplaying sessions, suitable for one-shot adventures or extended campaigns, BOGG is the latest system-agnostic setting for science fiction RPGs from As If Productions.

NOW AVAILABLE AT:
DrivethruRPG (PDF)

Other Borders

Other Borders

There are borders everyone sees: the looming fence with its sporadic observation platforms, the tags claiming this block or that in the name of a local gang or drug cartel, and the wrought-iron fences surrounding gated communities.

There are borders that are real only in our minds, like the imaginary lines that divide country from country, or one race from another.

But in this little southwestern town, another border reveals itself to those gifted with the power to see it: the veil between the worlds. Even today, the old ways of magic are still taught; spells, curses, visions and transformations are still practiced, and opposing clans are locked in a daily battle that no policia would ever understand.

Other Borders is a modern-day game of drugs, money and magic in the American southwest. Written by Tod Foley and based on DramaSystem by Robin Laws, this standalone edition contains all you need to play (except 2 standard dice). Available in paperback, Kindle or PDF editions.

NOW AVAILABLE AT:
Amazon (Paperback or Kindle)
DrivethruRPG (Print or PDF)
Open Gaming (PDF)

Black Hole Run – a DayTrippers Adventure

Black Hole Run – a DayTrippers Adventure

The PCs travel to the survey station Perdurabo: a mobile space laboratory in orbit around a stellar black hole. Their mission is to perform a series of temporal resistance experiments just outside the Event Horizon – a dangerously near approach that has never been attempted.

Black Hole Run is a DayTrippers adventure module for 2-6 players. Rich in SF tropes and interstellar curiosities, this future science adventure will test your players’ tactical and problem-solving skills in a dangerous and chaotic environment. The module pairs traditional roleplaying and problem-solving techniques with the visual mechanics of a mini-boardgame, for a unique adventure experience.

DayTrippers uses a descriptive scale which can be abstracted to apply to other game systems. Conversions are included for d20, PbtA and percentage-based systems.

NOW AVAILABLE AT:
DrivethruRPG

Golden Age Adventures

Golden Age Adventures

THE FUTURE AIN’T WHAT IT USED TO BE!
DayTrippers Golden Age Adventures is now available in paperback, hardback, or PDF format for your science fiction campaigns!

GOLDEN AGE ADVENTURES is an anthology of 16 roleplaying adventures based on “Golden Age” stories by famous science fiction writers of the 1930s-50s. Each adventure comes with three scenarios, allowing them to be easily dropped in to any science fiction roleplaying campaign.

As with all DayTrippers products, conversion tables are provided for use with other game systems. Also provided are new rules and GM guidelines for Hexcrawls, Random Encounters, Optional Content, Mission Types and “Vector Slip Failures” which deposit characters in a different universe than the one they intended to visit.

This 364-page book includes:
• 16 Adventure Modules
• 4 Death Worlds
• 7 Hexcrawls
• 48 Possible Missions
• New and Expanded Rules
• and the full text of all source stories!

Featuring original art by Gennifer Bone, Allan Dotson, Chella Faithe, David Guyll & Melissa Fisher, Enmanuel Martinez, Robert Petillo, Danny Prescott, Eric Quigley, Philip Rice, James Shields and Brannon Wright

NOW AVAILABLE AT:
DrivethruRPG (Print or PDF)
Tabletop Library (PDF)
Indie Press Revolution (PDF)
Open Gaming (PDF)