There are borders everyone sees: the looming fence with its sporadic observation platforms, the tags claiming this block or that in the name of a local gang or drug cartel, and the wrought-iron fences surrounding gated communities. There are borders that are real only...
Chromatic Chameleon
Tod is the Staff Editor for Chromatic Chameleon Publishing, currently at work on the world of Asteria, as well as a collection of blog posts by Chromatic Chameleon's owner and proprietor, T. Reynolds.
Five Or So Questions about “DayTrippers”
I was recently interviewed by The Alternate Brie Sheldon, who asked me Five or So Questions about "DayTrippers" - the surreal science fiction reality-hopping roleplaying game. BS: Tell me a little about DayTrippers. What excites you about it? TF: To answer that, I'll...
Black Hole Run – a DayTrippers Adventure
The PCs travel to the survey station Perdurabo: a mobile space laboratory in orbit around a stellar black hole. Their mission is to perform a series of temporal resistance experiments just outside the Event Horizon – a dangerously near approach that has never been...
Days of Future Past
An essay on the science fiction of the "Golden Age," circa 1930-1950. Excerpted from Golden Age Adventures (2016).
Malandros Stretch Goals
The Kickstarter campaign for Tom McGrenery's Malandros has funded, and I will be writing one of the stretch goals: a modern magical reality piece called Other Borders. Other BordersThere are borders everyone sees: the looming fence with its sporadic observation...
DayTrippers Q&A Chat – Nov 5
Well the DayTrippers Q&A session on #RPGNET is over, and we have the transcript for anyone who missed it right here: https://gmshoe.wordpress.com/2015/11/05/qa-tod-foley-daytrippers/ A somewhat cleaned-up version is posted below the jump. If you're curious about...
Talking “DayTrippers” with Legends of Tabletop
On October 21st, DayTrippers designer/author Tod Foley (that's me!) was the guest on the Legends of Tabletop podcast. The conversation included some of the "hybrid" techniques used in the game, including the YES/NO/AND/BUT action resolution system, progressive...
DayTrippers: 75% OSR
I was asked to explain how DayTrippers - with its collaborative interpretive action resolution system and narrative arc model - can be considered "OSR". Certainly those things don't sound very "old-school". Indeed, the action resolution system in DayTrippers is based...
Spellcasting Critical Failures
Fantasy Roleplayers: Show your magic-users some negative love! This table produces dramatic results for critical spellcasting failures in a world where the power of magic can actually harm you - even kill you - if it gets out of your control. [pdf-embedder...
What is Surrealism
An essay on surrealism in art and literature, excerpted from the DayTrippers GameMasters Guide.
DayTrippers Website Launched
It's official - the DayTrippers website now takes up virtual space on the interwebs. Right now it's basically a listing of all books and supplemental products available in the line, but coming soon - downloads, hacks, updates, maybe even a forum. Check it out,...