HYPER-ANNOTATION #001 Now Available

HYPER-ANNOTATION #001 Now Available

Featuring a variety of avant-garde works ranging from glitch writing to posthuman porno, the latest release from writer/publisher/musician Kenji Siratori also happens to include a short story of mine: “The Upper Bound of Fractal Infederation.” Other contributors include wayne mason, alan sondheim, d.m. mitchell, ellie chou, made in dna, francisco borges, giselle bolotin, bec lambert, n.casio poe, sophia yung, tom bland, dan mcneil, kirill azernny, hallidonto, hister grant, cæla Ⓥ, david roden, zak ferguson, andrew c. wenaus, kristine snodgrass, akua, miyazaki tatsuya, charles thomas carter, david kuhnlein, julio aliseda, alvin tung, pharmakustik, timothy burns, matt burns, and shaun lawton, with cover art by akua.

You can order it from the POSTHUMAN MAGAZINE website:

https://posthumanmagazine.stores.jp/items/63eb01bb1c1518697d7fd675

CW: Graphic Content, Body Horror, Sexual Trauma, Existential Decrepitude

Wicked Garden Episode 1: “Object A”

Wicked Garden Episode 1: “Object A”

The Pilot Episode of a new CORE campaign set off the coast of UbiquiCity, WICKED GARDEN follows four teenage mutants, seeking media notoriety and following their solarpunk dreams in a fractopian future that runs counter to their eco-friendly upbringing. But these kids have a secret: they’ve been training all their lives to operate as a cell of the “ECO Army” — and nothing’s gonna stop them.

Starring

  • Becca Aazlor as Prim
  • Clayton Aazlor as Dur
  • Kirsten Aazlor as Calla
  • Alex Hensley as Heracles

Music by Neovalis

Listen here:
https://www.patreon.com/posts/wicked-garden-1-78076629

CORE SESSION -1: “Inspiration”

CORE SESSION -1: “Inspiration”

Before your Players can create characters to play in your gameworld, they’ll need to know what sort of world they’re creating characters for.

This is the CORE Guide to the Inspiration Phase, or what I like to call “Session -1”, including the World Prep Sheet.

No it’s not just for CORE, silly. Besides: CORE is actually just shorthand for whatever game you’re playing 🙂

https://www.patreon.com/posts/74707747

Shinobi Village Re-released

Shinobi Village Re-released

A narrativist ensemble game about secret ninja drama on a long-forgotten island, written by Joe Jeskiewicz, Jonathan Walton & Tod Foley, with a resolution system based on “Rock-Paper-Scissors.” New re-release for 2022!

Shinobi Village was an entry in Paul Czege’s Threeforged RPG Design Challenge in 2015. The rules of the challenge involve random sets of three designers who work as anonymous baton-racing teams, handing off incomplete designs to unknown teammates, and all rushing to complete three playable games before deadline.

Stage 1 went to Joe Jeskiewicz, who came up with the initial concept for a “Ninja Clan Fishing Village.”

In Stage 2 Jonathan Walton developed the game, adding a brilliantly simple resolution system based on “Rock-Paper-Scissors” and turning it into a comedy-action-romance-anime series.

In Stage 3 I received the design. I worked out the details of the resolution system, added a set of Scene-Framing mechanics, and we were done.

Now cleaned up and laid out for a new 2022 edition!

https://todfoley.com/books/shinobi-village/