The time is shortly after the year 2100, and the alternate realities of SlipSpace are opening for exploration in new and experimental vehicles known as SlipShips.

The bold explorers who pilot these vehicles face a multiverse of physical and psychological dangers to bring back priceless scientific knowledge and powerful artifacts from far-flung dimensions and alternate timelines. They’re called DayTrippersand you’re one of them.

AVAILABLE IN PDF

Inspired by the surrealistic science fiction of Moebius, Moorcock, Rucker, Weinbaum, Heinlein, Vance, and other masters of weirdness, the DayTrippers system can be used for either “GM-Lite” collaborative play or heavily-prepped campaigns.

ADDITIONAL FORMATS:
DriveThru RPG (Paperback)
Amazon (Paperback or Kindle)

Also check out:

The DayTrippers GameMasters Guide
– a psychoactive toolkit for surreal adventures in weird worlds.


Powered by CORE – the Creative Options Roleplaying Engine

Contents:

  • History & Setting
  • MegaCorporations & Companies
  • Character Build System
  • Progressive Character Generation
  • Ship Construction
  • Sample Characters
  • Generic Characters
  • Action Resolution
  • Helping
  • Taking Harm
  • Healing
  • Combat Rules
  • Vehicular Action
  • Vehicular Combat
  • Vector Slipping
  • Earning & Spending Experience
  • Optional Subsystems
  • Rules for Collaborative Play
  • System Conversion Tables
  • PC Sheet
  • Ship Sheet

Read an excerpt here.