I’m a writer, game designer, editor, publisher, and conceptual artist who focuses on the art and science of interactive fiction – from RPGs and LARPs to experimental literature and virtual worlds. I’m freelance, I’m indie, and I’m genre-agnostic. For 40 years I’ve worked and played in the intersection of narrative and structure, and I’ll be your server this evening.
For games, fiction, nonfiction & technical writing [more info]
Consultations, Salons & Workshops
I am available for live events and meetings via online video or chat systems only.
Game Design Consultations & Assessments Game Theory Discussions GameMastering Workshops
Open Office Hours Online: 6-8 PM Pacific Tue, Thu, Sat via Discord
CORE Roundtable, 2 Nov 2021
Games & Supplements
Watch the World Die
Watch the World Die is a collaborative narrative game allowing any number of players to create their own custom apocalypse. There are no winners, and everybody loses. Get ready to...
Inspired by the surrealistic science fiction of Moebius, Moorcock, Rucker, Weinbaum, Heinlein, Vance, and other masters of weirdness, the DayTrippers system can be used for either “GM-Lite” collaborative play or...
Drir is a planet of poisonous swirling mists and intense humidity. Wisps and dark clouds of blue and green gases drift casually about without mixing, like oil and water, creating...
On a routine Exploration mission for a reality-hopping travel agency, the crew encounters a Flux Storm and something goes horribly wrong. The PCs find themselves in a comedic and surreal...
The Daytrippers Gamemasters Guide is a toolkit for creating surreal adventures in weird worlds and other dimensions. With this expansion to the DayTrippers Core Rules, the GM takes the players...
Golden Age Adventures – 16 SF Roleplaying Settings
THE FUTURE AIN’T WHAT IT USED TO BE! DayTrippers Golden Age Adventures is now available in paperback, hardback, or PDF format for your science fiction campaigns! GOLDEN AGE ADVENTURES is...
The PCs travel to the survey station Perdurabo: a mobile space laboratory in orbit around a stellar black hole. Their mission is to perform a series of temporal resistance experiments...
There are borders everyone sees: the looming fence with its sporadic observation platforms, the tags claiming this block or that in the name of a local gang or drug cartel,...
CORE MICRO is a hybrid roleplaying game engine: it uses traditional RPG concepts & narrativist techniques for character-driven emergent story. The design focuses on simplicity, speed, and improvization. Everything is...
UnNatural – A CORE World of Supernatural Adventure
Monsters, ghosts and demons are all real. You know this, because you kill them. Most people have no idea any of this is going on, and you like it that...
In the late 23rd century, the planet Bogg was discovered quite by accident when a hypershunt failed to reach its intended destination and a group of 3,000 human colonists was...
Far Above the World – a CORE-based Orbital Odyssey
It’s your rookie mission to space, what could go wrong? You have been hired to install a new state-of-the-art scanning device (that you helped invent through your studies) on the...
The tables in this system-agnostic supplement will assist you in creating a Noir-inspired PlotField for your PC protagonists to get embroiled in. Just roll as directed. Available Now at: Itch...
These system-agnostic rules will assist in creating Retro Horror PlotFields for your PCs to get embroiled in. A PlotField is a collection of characters, locations, items and events that may...
FRAGMENTS 1: Handjobs for Satan and Other Weird Tales
THE UNIVERSE IS SHATTERING, mind by mind. Existence is assailed by the horrors of Beyond. Madness is the new Normal. These are the first thirteen Fragments: Stories broken from the...
How far would you go to get what you want? Pursuing the justice they desire, three desperate people from very different backgrounds find themselves on dark paths of their own...
Who would you hurt to achieve justice? Former war hero Jenna Ridley, seeking a new rebellion Intergalactic fugitive Trevor McVee, out to avenge his father’s murder Shape-shifting killer Windicott Ames,...
Beneath the smartglass towers, hovering drones and digital advertisements of Union City’s corporate elite, life on the streets follows its own cyber-organic rhythms… » Powerful corporations fight wars through proxies,...
Austin Peck is a jacked-up super-cop who shot to the top of the precinct at a young age. But Austin’s got a secret: he’s tapped into worlds beyond our reality,...
Tales of the Fractopian Future Nine authors collaborate to build a “Smart City” of the first world 100 years in the future, examining the results of projected modern trends such...