On 12 Dec, I ran an exhibition game of DayTrippers for the Rolling Boxcars blog, authored by Keith Mageau. In this 3+ hour session via Google Hangout, characters played by Keith Mageau, Tesla Ranger and Lloyd Gyan risk their fictional lives, appearing in the top-rated surreality show of 2115: HyperSurvive! Here’s the video:
The Kickstarter campaign for Tom McGrenery’s Malandros has funded, and I will be writing one of the stretch goals: a modern magical reality piece called Other Borders. Other Borders There are borders everyone sees: the looming fence with its sporadic observation platforms, the tags claiming this block or that in the name of a local
Well the DayTrippers Q&A session on #RPGNET is over, and we have the transcript for anyone who missed it right here: [Q&A] Tod Foley (DayTrippers) A somewhat cleaned-up version is posted below the jump. If you’re curious about DayTrippers or want to know what else is in the pipeline from As If Productions, check it out.
On October 21st, DayTrippers designer/author Tod Foley (that’s me!) was the guest on the Legends of Tabletop podcast. The conversation included some of the “hybrid” techniques used in the game, including the YES/NO/AND/BUT action resolution system, progressive character generation, and the stance of the DayTrippers GM midway between trad and narrativism. Also discussed: the game’s
I was asked to explain how DayTrippers – with its collaborative interpretive action resolution system and narrative arc model – can be considered “OSR”. Certainly those things don’t sound very “old-school”. Indeed, the action resolution system in DayTrippers is based on a Narrativist technique, and the whole idea of working within a narrative arc is
Fantasy Roleplayers: Show your magic-users some negative love! This table produces dramatic results for critical spellcasting failures in a world where the power of magic can actually harm you – even kill you – if it gets out of your control.
It’s official – the DayTrippers website now takes up virtual space on the interwebs. Right now it’s basically a listing of all books and supplemental products available in the line, but coming soon – downloads, hacks, updates, maybe even a forum. Check it out, roleplayers! http://daytrippersrpg.com/
In books and movies, it’s rare to know the entire history of a character before the actual plot begins. In fact, in many books and movies, the only backstory you ever get occurs in flashbacks, after you’re familiar with the character on a more pedestrian level. The DayTrippers campaign is fine with that. It’s all
ScenePlay is a card-based collaborative narrative game that creates movie and tv stories. It’s one of my latest obsessions. ScenePlay Version 0.13 is a beta test document, which has been released to all members of the As If Collective for edification, playtesting and feedback. Support As If Productions and assorted AIP projects on Patreon:
If you’re interested in running oldschool characters in a PbtA system, or using PbtA moves in a d100-based game, you need a way to convert stats and moves between the two systems. Here is my 1d100 to PbtA Stats conversion table… 1d100 AW10 AW7 01-03 = -2 = -5 04-09 = -1 = -4 10-17