A short story of desire and entanglement.
The word "Interactive" has been applied to virtually everything, from electronic toys to sophisticated works of tech-art. But what exactly is "Interactivity"? The computer has been described as "an interactive tool". But if I pick up a hammer and feel its weight in my hand, am I not interacting with the tool? We could argue
Documentation is essential for interactive games and other complex projects. “The goal of the reiterative development approach is to methodically evolve every object in the system – from abstract concept to actual code – as quickly and clearly as possible, without killing, mutating, or forgetting anything.” – AIP Founder/Director Tod Foley When it comes to
Article on Avatar-based Chat Systems and Virtual Worlds, first published in ENTERTAINMENT@HOME, April 1997.
I wrote the parts of this book that dealt with EMBED and OBJECT tags, teaching people how to bring this great new thing called Multimedia into their web pages. The subtitle is “Wiring Your Site for Sound and Action”. “Readers learn how to create exciting, stunning Web pages by adding full-motion video, animation, sounds, music,
Tod Foley created the Game Mechanics, Puzzle Designs and Mechanical Scripting methodology for this young adults edutainment/adventure CD-ROM game developed by the Judson Rosebush Company, published by Times Mirror Magazines and included in the Smithsonian’s “Ocean Planet” exhibit. Ocean Voyager won the Silver Medal at a 1995 Interactive Multimedia Competition run by the Smithsonian Institute.
A sample location from the unpublished “Doomsday” CD-ROM game, in a custom script format designed by Tod Foley. Written for Amazing Media, April 1995.
From 1993 to 1996, Tod edited a small nationally-distributed magazine called “PIX-Elation,” published by VRASP – the Virtual Reality Alliance of Students and Professionals. Here’s a sample issue, from June of 1994.
Mediatrix is a LARP presented for the Interactive Fiction SIG of the International Interactive Communications Society in 1994; an allegorical head-trip to a satirical scenario of our internetworked multimedia future. Participants role-play the mighty officers of international industries, wielding globe-spanning power in a warped world of politics, programming, and propaganda (oh yeah — did we
14 January 4437: En route to the city of Sanctuary, Blandisford Barter encounters an Elven minstrel on the Bridge at Three Roads Crossing. The RunePlayer introduces himself as Rimsel, and informs Barter that he has been sent by the Council of Deneldor to oversee the halfling’s progress. Unfortunately, some evil priest’s spell bound him to