I wrote the parts of this book that dealt with EMBED and OBJECT tags, teaching people how to bring this great new thing called Multimedia into their web pages. The subtitle is “Wiring Your Site for Sound and Action”. “Readers learn how to create exciting, stunning Web pages by adding full-motion video, animation, sounds, music,
Tod Foley created the Game Mechanics, Puzzle Designs and Mechanical Scripting methodology for this young adults edutainment/adventure CD-ROM game developed by the Judson Rosebush Company, published by Times Mirror Magazines and included in the Smithsonian’s “Ocean Planet” exhibit. Ocean Voyager won the Silver Medal at a 1995 Interactive Multimedia Competition run by the Smithsonian Institute.
A sample location from the unpublished “Doomsday” CD-ROM game, in a custom script format designed by Tod Foley. Written for Amazing Media, April 1995.
From 1993 to 1996, Tod edited a small nationally-distributed magazine called “PIX-Elation,” published by VRASP – the Virtual Reality Alliance of Students and Professionals. Here’s a sample issue, from June of 1994.
Mediatrix is a LARP presented for the Interactive Fiction SIG of the International Interactive Communications Society in 1994; an allegorical head-trip to a satirical scenario of our internetworked multimedia future. Participants role-play the mighty officers of international industries, wielding globe-spanning power in a warped world of politics, programming, and propaganda (oh yeah — did we
14 January 4437: En route to the city of Sanctuary, Blandisford Barter encounters an Elven minstrel on the Bridge at Three Roads Crossing. The RunePlayer introduces himself as Rimsel, and informs Barter that he has been sent by the Council of Deneldor to oversee the halfling’s progress. Unfortunately, some evil priest’s spell bound him to
The original blurb stated: “The only book in the market that focuses on tips and techniques that allow the reader to more effectively use the resources of the Internet. — Explains search techniques and the use of kill files to filter information — Features interviews with various Internet leaders — Offers tips, strategies, and techniques
An article about “Cyberion City,” a text-based interactive environment at MIT. Originally published by bOING-bOING magazine, April 1993.
A Report on the Production of Ghosts In The Machine The circle is still chanting softly as the CyberGoddess faces Darwin down. She turns to address the participants: “All those who find the defendant Darwin Krayne innocent as plead, say Aye” (participants respond); “And all who find the defendant guilty of crimes against humanity say
Cast & Crew Handbook for the “HyperTheater” production of the semi-scripted live roleplay “Ghosts in the Machine,” presented in two performances at the third annual CyberArts arts & technology conference in Pasadena California, 1992.