The human body requires roughly 1 liter of water a day to survive. The average person can survive three to five days without water. Our heroes, of course, are not average people, but we don’t want to throw all verisimilitude out the window. Therefore I propose for your consideration: DYING OF THIRST RULES For each
That’s what I get for not paying attention! I’ve always preferred RPGnow to DriveThruRPG. I know they’re the exact same content of course, I just like the color scheme better. But it was called to my attention today that there is one significant difference, and that’s the Sales Metal/Medals. Turns out that your medals are
I was recently a guest on “Fictoplasm” with Ralph Lovegrove and Becky Annison – an excellent podcast which takes a look at great works of fiction, and examines them from the point of view of game design. For example: How would you build a game out of Jeff VanderMeer’s mind-blowing novel “Annihilation” (first book in
Have you ever curated an anthology? How about curating an anthology that’s written collaboratively while writing a GM’s sourcebook based on it? Anybody? Beuller? Well, I’m doing it right now, and it’s – uh – it’s a lot. It’s YUGE. But it’s going pretty well so far, and this week I opened up all the
I was recently interviewed by John Haremza on the “Legends of Tabletop” podcast. We went into great depth on Other Borders, covering everything from mechanics to melodrama to magical realism. Thanks to Legends of Tabletop for having me on, and I hope you enjoy the podcast!
Welcome to 2017, and welcome to a new way of supporting the work of As If Productions! Over at Patreon, I’ve divided my projects up into separate pages, allowing Patrons to choose the projects they’re most interested in supporting. Please check ’em out, every bit helps and there’s always lots of work to do! The
Curious about “Other Borders”? Click here to read “Five or So Questions” by Brie Sheldon!
There are borders everyone sees: the looming fence with its sporadic observation platforms, the tags claiming this block or that in the name of a local gang or drug cartel, and the wrought-iron fences surrounding gated communities. There are borders that are real only in our minds, like the imaginary lines that divide country from
Tod is the Staff Editor for Chromatic Chameleon Publishing, currently at work on the world of Asteria, as well as a collection of blog posts by Chromatic Chameleon’s owner and proprietor, T. Reynolds.
I was recently interviewed by The Alternate Brie Sheldon, who asked me Five or So Questions about “DayTrippers” – the surreal science fiction reality-hopping roleplaying game. BS: Tell me a little about DayTrippers. What excites you about it? TF: To answer that, I’ll need to talk about two things: themes and mechanics. This will take